Playing with compilers

Over the past few weeks I’ve been working on a rewrite of Shogun. It is still a stack machine, but now includes two registers, a sane assembler, a mostly complete set of opcodes, and now even a language that compiles to it! Shogun Shogun has been rewritten in its entirety, though it does use snippets […]

My relationship with Minecraft

Over the past few months, I’ve just seen everything to do with Minecraft slowly become shittier and shittier. First the whole EULA drama: I don’t care to take a side in this post, but at the very least it showed that Mojang seriously needs to reign in their developers. Specifically one who I won’t mention […]