Since there aren’t really any samples on how to use Dive to actually make a game, I decided to start doing that myself. For the first sample, I have started working on a very simple pong clone. You can find the repository here.

Right now all that is implemented are the components for the player to control their paddle. You can test it out by setting up the project, launching the engine, and running the command “entity_create_template Pong.Player”. Use the up and down arrow keys to control the paddle. Not much, but it’s a start. I should have the sample done pretty soon.

Update: The game is almost fully implemented. It allows you to play a basic game of pong and it keeps score. There are a few bugs with the ball movement, but it is playable.

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