Supertalk has been released

...as an open source project :) redxdev/SupertalkDialogue scripting language for Unreal Engine. Contribute to redxdev/Supertalk development by creating an account on GitHub.GitHubredxdev [https://github.com/redxdev/Supertalk]…

Unreal "Typewriter" text block effect

I've spent way too long getting this right. It seems so simple to just have a letter appear every fraction of a second in a text block... and it is. At least until you start caring about details like line wrapping not breaking mid-effect and rich text support. I've posted…

Scripted Dialogue Sequences

I've been working on a prototype for a game in Unreal as a personal endeavor for around 8-9 months now. One of the systems I setup pretty early on was a way to very easily script cutscenes through blueprint. It's primarily based around writing textual dialogue, and is called "TalkMoment"…

Scriptable Cinematics with Coroutines

I've been working on and off on a small 2D ARPG for a year or so. There's very little to show right now (and it's almost entirely using placeholder assets) but I'm incredibly proud of some of the underlying tech. Kenney [https://kenney.nl/] makes some wonderful assets to use…